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Automita

Platform(s)

Windows

Engine

Unity

Year

2022

About Game

Automita is a sci-fi endless runner.

Dodge obstacles as a robot trying to escape a lab.

More Info

Development

Automita was a game developed for the Game Jam Takeover 2022 at Coventry University. The game jam lasted five days and the theme was 'sci-fi endless runner'.

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Team:

  • Stuart Heath

  • Daniel Thomson

  • Paul Elder

  • Hyeontae An (Leo)

  • Michal Bressa

  • Aleksandra Zatorska

  • Joe Walton

  • Mohapi Masoeu

  • Akhilesh Luchmun

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My responsibilities:

  • robot character 3D model & animation

  • designing the layout of obstacles and collectibles on the level pieces

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Engine & Tools:

  • Blender

  • Unity

3D Art

Animation

Level Design

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